Archive for May 13, 2015

How to Teach Computer Science with Media Computation

In the Preface to the new 4th ed book, I wrote a bit about what we know about how to teach computer science using Media Computation.  These are probably useful in most CS classes, even without Media Computation:

Over the last 10 years, we have learned some of the approaches that work best for teaching Media Computation.

  • Let the students be creative. The most successful Media Computation classes use open-ended assignments that let the students choose what media they use. For example, a collage assignment might specify the use of particular filters and com- positions, but allow for the student to choose exactly what pictures are used. These assignments often lead to the students putting in a lot more time to get just the look that they wanted, and that extra time can lead to improved learning.
  • Let the students share what they produce. Students can produce some beautiful pictures, sounds, and movies using Media Computation. Those products are more motivating for the students when they get to share them with others. Some schools provide online spaces where students can post and share their products. Other schools have even printed student work and held an art gallery.
  • Code live in front of the class. The best part of the teacher actually typing in code in front of the class is that nobody can code for long in front of an audience and not make a mistake. When the teacher makes a mistake and fixes it, the students see (a) that errors are expected and (b) there is a process for fixing them. Coding live when you are producing images and sounds is fun, and can lead to unexpected results and the opportunity to explore, “How did that happen?”
  • Pair programming leads to better learning and retention. The research results on pair programming are tremendous. Classes that use pair programming have better retention results, and the students learn more.
  • Peer instruction is great. Not only does peer instruction lead to better learning and retention outcomes, but it also gives the teacher better feedback on what the students are learning and what they are struggling with. We strongly encourage the use of peer instruction in computing classes.
  • Worked examples help with learning creativity. Most computer science classes do not provide anywhere near enough worked-out examples for students to learn from. Students like to learn from examples. One of the benefits of Media Computation is that we provide a lot of examples (we’ve never tried to count the number of for and if statements in the book!), and it’s easy to produce more of them. In class, we do an activity where we hand out example programs, then show a particular effect. We ask pairs or groups of students to figure out which program generated that effect. The students talk about code, and study a bunch of examples.

May 13, 2015 at 8:09 am 5 comments


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