Through the Screen of a Female Coder: A First Person Perspective on Diversity in STEM – CRA
I’m a fan of these first person female perspectives on what it was like to be a CS student. (Recall the Stanford one I posted recently.) I met Satoe at Snowbird last month.
When I approach female friends with the question “Why don’t you try computer science or computer engineering?” I often hear responses such as “I’m not good at math,” or “Do I look like a gamer boy to you?” The low participation of women in technical fields like computing can be seen as a vicious cycle: women feel as though they do not “belong” in technical fields to the degree that men do, leading women to avoid or shy away from those fields (Cheryan et al., 2009; Good et al., 2012; Lewis et al., 2016), potentially perpetuating women’s underrepresentation in technical fields. According to a report by Jane Stout, director of CRA’s Center for Evaluating the Research Pipeline and Tracy Camp, a CRA-W board member, “at all levels of the academic computing pipeline, men outnumber women by at least 3:1,” (Stout & Camp, 2014) indicating issues with mentorship and role models. In order to better examine this issue, I categorize the issue into two parts: barriers put up by the women themselves and external pressures. External pressures explain the male oriented culture and stereotyping. Women are disadvantaged by gender biases in the workplace as seen through the application process and promotion consideration. They also feel like they don’t belong in a world of ‘gamer nerds.’