Archive for September 7, 2016
Interview with Sue Sentance on Computing Education Research: CAS TV YouTube Channel
I didn’t realize that Computing at School has their own YouTube channel: https://www.youtube.com/c/computingatschooltv
This episode is particularly relevant for this blog — Sue Sentence talking about computing education research: https://www.youtube.com/watch?v=T-NaxSaXtRA
Some of the articles mentioned by Sue (from Miles Berry on the CAS site):
- Lister, R., 2011. Concrete and other neo-Piagetian forms of reasoning in the novice programmer. In Proceedings of the Thirteenth Australasian Computing Education Conference-Volume 114 (pp. 9-18). Australian Computer Society, Inc.
- Cutts, Q., Cutts, E., Draper, S., O’Donnell, P. and Saffrey, P., 2010. Manipulating mindset to positively influence introductory programming performance. In Proceedings of the 41st ACM technical symposium on Computer science education (pp. 431-435). ACM.
- Sorva, J., 2013. Notional machines and introductory programming education. ACM Transactions on Computing Education, 13(2), p.8.
- Zingaro, D. and Porter. L., 2015. Tracking Student Learning from Class to Exam using Isomorphic Questions. In Proceedings of the 46th ACM Technical Symposium on Computer Science Education (SIGCSE ‘15). ACM, New York, NY, USA, 356-361
- Werner, L., & Denning, J. (2009). Pair programming in middle school: What does it look like?. Journal of Research on Technology in Education, 42(1), 29-49
- Price, T.W. and Barnes, T., 2015. Comparing Textual and Block Interfaces in a Novice Programming Environment. In Proceedings of the eleventh annual International Conference on International Computing Education Research (pp. 91-99). ACM.
- Weintrop, D. and Wilensky, U., 2015. To block or not to block, that is the question: students’ perceptions of blocks-based programming. In Proceedings of the 14th International Conference on Interaction Design and Children (pp. 199-208). ACM.
- Margulieux, L. E., Catrambone, R., & Guzdial, M. (2013). Subgoal labeled worked examples improve K-12 teacher performance in computer programming training. In Proceedings of the 35th Annual Conference of the Cognitive Science Society (pp. 978-983).
- Kafai, Y.B. and Vasudevan, V., 2015. Constructionist Gaming Beyond the Screen: Middle School Students’ Crafting and Computing of Touchpads, Board Games, and Controllers. In Proceedings of the Workshop in Primary and Secondary Computing Education (pp. 49-54). ACM.
- Sentance, S. and Csizmadia, A., 2016. Computing in the curriculum: Challenges and strategies from a teacher’s perspective. Education and Information Technologies, pp.1-27.
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